Latest news and announcements,
fresh off the press
El Movistar Centre de Barcelona inaugura una exposición sobre la nueva serie de Star Wars
June 20, 2022
Experiencia Realidad Aumentada: En colaboración con DoubleMe, los asistentes podrán vivir una experiencia inmersiva con gafas HoloLens de Microsoft.
DoubleMe lands $25M Series A funding to expand its real-world metaverse, TwinWorld, globally
Apr 19, 2022
Real-world metaverse startup DoubleMe has raised $25 million in a Series A funding led by Coentry and NH Investment with a strategic investment from Samsung Electronics.
We can take volumetric capture one step further and create a 3D model of ourselves, including how we move and interact with things. Albert Kim is CEO and Founder of DoubleMe, a company building a platform for creating virtual worlds. It uses volumetric capture to help customers build a virtual world and invite friends to join them there to interact:
VR meetings with holograms, powered by metaverse startup DoubleMe
Dec 07, 2021
Metaverse startup DoubleMe plans to commercialize hologram-based Mixed Reality as a Business-to-Consumer (B2C) service as early as the first quarter of 2022, supported by 5G networks and multi-access edge computing (MEC).
MEC is an architecture concept that enables cloud computing capabilities and an IT service environment at the edge of the cellular network.
Watch: K-Pop Girl Group Ferry Blue’s Explosive MV Debut in the Real-World Metaverse
Oct 13, 2021
Real-world metaverse start-up DoubleMe and rookie K-Pop girl group Ferry Blue want you to ‘be a star’ in TwinWorld, teaming up to create the first-ever K-Pop music video filmed in the metaverse using mixed reality.
TwinWorld, the world’s first ‘real-world’ metaverse platform created by DoubleMe, and Microsoft HoloLens 2 devices brought the music video to life in real-time.
DoubleMe Installs 5th Largest (Virtual) Aquarium at Westfield Glòries Shopping Mall
Sep 9, 2021
Shoppers can now dive headfirst into Aqua! by TwinWorld, a mixed reality deep ocean experience that launched at Westfield Glòries mall in Barcelona, Spain. The app transforms 7,875m3 of shopping space into an interactive virtual aquarium, the equivalent of a 2 million gallon water tank, making it the size of the fifth-largest aquarium in the world. DoubleMe will continue to expand TwinWorld’s retail presence by working with major retailers around the world.
Real-world metaverse 'TwinWorld' selected as 5G Telco Edge Cloud testbed for 3 global mobile carriers
HoloVerse is a worldwide project in which global mobile operators will test the optimal 5G Telco Edge Cloud network infrastructure for the seamless deployment of various services using the metaverse.
TwinWorld, the world's first "real-world" metaverse platform created by DoubleMe, has been selected as the testbed platform for the HoloVerse project.
5G in MTS Chronicle of the development of fifth generation networks (5G) in the Russian telecom operator MTS.
Aug 24, 2021
Participants are selected by a team of MTS StartUp Hub experts. At the first stage, nine startups selected from about 100 received applications will test solutions at the 5G Center, including two foreign companies:Null Real is a platform for accurately determining the location of users indoors in augmented reality;Doubleme (Great Britain) - a system for holographic communication that works with AR.
MTS poured another 1 billion rubles into its venture fund and doubled its volume
May 31, 2021
The telecommunications operator is ready to offer foreign companies to test their solutions in a new generation network at the MTS 5G center. Previously, two foreign companies have already become residents of the center - a cloud platform for controlling robots Robotscity (Holland) and a holographic communication system working with augmented reality Doubleme (Great Britain).
Kim Hee-kwan, CEO of Double Me, "I can make a fantasy world that comes to reality... even my grandmother"
Jan 12, 2021
As non-face-to-face contact draws attention due to COVID-19, interest in the new dimension of the world 'Metaverse' similar to reality is high. It can be seen that the metaverse in various fields such as game entertainment is growing rapidly, centering on the MZ generation, which is sensitive to information and communication technology (ICT). Metaverse is a compound word of meta meaning virtual and universe meaning real world.
DoubleMe Launches TwinWorld to Turn Reality into a Digital Playground
Nov 11, 2020
Holographic reality capture technology startup DoubleMe, Inc. today unveiled TwinWorld, a free beta app that gives users the power to create, share and experience their world using mixed reality.
Available initially for Microsoft HoloLens 2, a mixed reality headset that connects the digital world to the physical world, TwinWorld redefines how people can customize and interact with their living spaces. With TwinWorld, users can immerse themselves in a world of their own design.
Reinforcing the image of the real 5G leader, AIS brings 5G use cases for Thai people to experience In the heart of Samyan Mitrtown
March 22, 2020
DoubleMe, a company that develops hologram technology (Hologram) from South Korea, has brought the most advanced hologram technology. that can transmit 3D images in 360 degrees with virtual reality and real-time That could be the new future of telecommunication for Thai people to experience for the first time
The global volumetric video market size is estimated to grow from USD 1.4 billion in 2020 to USD 5.8 billion by 2025, at a CAGR of 32.8% between 2020 and 2025
Feb 28, 2020
The volumetric video market is dominated by Microsoft Corporation (Microsoft) (US); Intel Corporation (Intel) (US); Facebook, Inc. (Facebook) (US); Google LLC (Google) (US); and 4D View Solutions SAS (4D Views) (France). Other major players in the market are DoubleMe, Inc. (DoubleMe) (US); EF EVE (EF EVE) (London); Magic Leap, Inc. (Magic Leap) (US). Fraunhofer HHI (Germany) is a leading research institute involved in the research on volumetric video technology.
MTS jointly with Nokia, Sony and Qualcomm opened the 5G Center
Oct 11, 2019
At the initial stage, nine pre-selected start-up companies will be able to take advantage of the 5G Center. The most successful startups will receive grants for further development. The selection of participants and evaluation of project prospects is carried out by the MTS StartUp Hub team.
The list of participants in the 5G hub from MTS currently includes Tsuru (a drone control system using 5G technology), VoltBro (a telepresence system based on a virtual reality helmet and a robotic mobile platform), BID Technologies (quality control of serial industrial products using AI technology) , Visorcam (service broadcasting sports events in the first person), Ariellium (platform for the development, generation and delivery of AR content), LoudPlay (streaming games and applications from the cloud to devices), RobotsCity (cloud platform for controlling robots), Null Real (locating users indoors in augmented reality), Doubleme (system for holographic communication).
DoubleMe Brings the Jedi Hologram Conference to Every Home by 2020
Sep 9, 2019
SUNNYVALE, Calif.--(BUSINESS WIRE)--DoubleMe, Inc., holographic reality capture technology startup, today announced HoloPort™, the world's first single 3D camera-based real-time volumetric video capture solution for holographic communication, or holoportation.*
LGU+ partners with DoubleMe to develop 5G-based telepresence technology
November 4, 2019
SEOUL -- LGU+, a mobile carrier in South Korea, joined hands with DoubleMe, a holographic mixed reality platform provider based in California, to develop 5G-based telepresence technology that could be used widely in broad areas such as entertainment and sports.
A fashion show using mixed reality with a Hololens
Oct 1, 2016
A designer has used London Fashion Week to show off her collection using mixed reality technology.
Martine Jarlgaard organised one of the world's first mixed reality fashion shows.
Guests entering the display were given a Microsoft Hololens. The Hololens showed 3D images of models wearing clothes as if they were really in the room.